Spring — An Interactive App for CPR Coaching

This mission was accomplished as a part of an Interplay Design course at York College.

For this mission, we carried out analysis to achieve a greater understanding of how we are able to facilitate the training of kids ages 10-13 in CPR (Cardiopulmonary Resuscitation) process. To attain this, we examined kids’s behaviours and must empathize with our consumer. We goal to assemble an interactive prototype to help kids of their CPR coaching.

Stakeholder interviews, secondary analysis, aggressive evaluation

The Royal Youngsters’s Hospital, Brisbane, Australia

Semester-long mission (Sep-Dec 2020)

Zoom, Figma, Illustrator, Google Docs/Slides

Analysis and Evaluation (group job)
Khadija Bari, Alexandra Osadic, Mariam Hoda, Stephanie Lai

I took half in conducting consumer interviews in-person and thru Zoom, researched and analyzed all kids associated analyses, solo ideation refinements and creating a person answer primarily based off collaborated analysis.

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